3D GRAPHICS AND SOFTWARE: STEPS INTO THE FUTURE

Authors

  • Chorshanbieva Sarvinoz Berdimurod qizi Chonnam National University: 4th-Year Student in Software Engineering (Computer Science)
  • Professor Kim Gyurim (김규림) Scientific Advisor

Keywords:

Software Engineering, 3D Graphics, Blender, Figma, Animation, Technical Design, Technological Solutions, Future Trends.

Abstract

This article is dedicated to studying the role of technologies in software engineering and the field of 3D graphics, as well as exploring the problems that arise during software development. The author, drawing on her scientific experience, evaluates the use of tools such as Blender and Figma, and demonstrates new opportunities in animation and technical design. The article also examines trends in the development of this field and proposes solutions for contemporary issues.

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Published

2024-10-29

Issue

Section

Articles

How to Cite

3D GRAPHICS AND SOFTWARE: STEPS INTO THE FUTURE. (2024). American Journal of Pedagogical and Educational Research, 29, 106-110. https://americanjournal.org/index.php/ajper/article/view/2412