THE USING OF GAME TECHNOLOGIES IN PRIMARY EDUCATION WAYS TO DETERMINE THE INTERESTS OF STUDENTS
Keywords:
Primary education, game, child, subject, role, didactics, creative activity, achievement, active, method.Abstract
This article deals with game technologies in primary education and the use and benefits of using this technology are discussed. In addition, there are examples of effective games that can be used in the course of the lesson.
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2023-10-31
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This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.
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THE USING OF GAME TECHNOLOGIES IN PRIMARY EDUCATION WAYS TO DETERMINE THE INTERESTS OF STUDENTS. (2023). American Journal of Pedagogical and Educational Research, 17, 259-262. https://americanjournal.org/index.php/ajper/article/view/1425